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- For PC
- For MAC
- For Linux
- OS: Windows 7 SP1/8/10 (64 bit)
- Processor: Dual-Core 2.2 GHz
- Memory: 4GB
- Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The minimum supported resolution for the game is 720p.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Windows 10/11 (64 bit)
- Processor: Intel Core i5 or Ryzen 5 3600 and better
- Memory: 16 GB and more
- Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported)
- Memory: 6 GB
- Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Minimum supported resolution for the game is 720p with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Mac OS Big Sur 11.0 or newer
- Processor: Core i7 (Intel Xeon is not supported)
- Memory: 8 GB
- Video Card: Radeon Vega II or higher with Metal support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
- OS: Most modern 64bit Linux distributions
- Processor: Dual-Core 2.4 GHz
- Memory: 4 GB
- Video Card: NVIDIA 660 with latest proprietary drivers (not older than 6 months) / similar AMD with latest proprietary drivers (not older than 6 months; the minimum supported resolution for the game is 720p) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 17 GB
- OS: Ubuntu 20.04 64bit
- Processor: Intel Core i7
- Memory: 16 GB
- Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support.
- Network: Broadband Internet connection
- Hard Drive: 95 GB
The first US destroyer of the Cold War era featuring auto-loading 127mm guns!
USS Mitscher (DL-2), destroyer, USA, rank II
Features
- Automatic main caliber cannons
- Excellent mobility
- Large complement
- Only two main caliber guns
Following the end of WWII and going into the Cold War, requirements set for U.S. Navy warships changed substantially. Specifically, as the USSR became the sole adversary and its surface fleet wasn’t as much of a threat immediately as its submarine fleet, the focus for American shipbuilders shifted towards anti-submarine warfare capabilities, especially for future destroyer designs.
With its design originally being conceived in 1944, the emerging Mitscher-class destroyer was selected to meet these new requirements. The lead ship of the class, USS Mitscher, was laid down in October 1949 and launched in January 1951. Before being laid down, all Mitscher-class destroyers were initially classified as destroyers. However, this changed during their construction, as they were reclassified into destroyer leaders.
Entering service with the USN in May 1953, USS Mitscher began its service with a goodwill tour to Europe before returning back to the US in February 1956. In the following nine years, USS Mitscher took part in countless NATO exercises and also stood off Cyprus to aid in evacuating American citizens during the civil unrest taking place at the time.
Returning to the U.S. in the mid 1960’s, USS Mitscher underwent a significant refit between 1966 - 1968, being converted into a guided missile destroyer. Deploying a number of times after refit during the early 1970’s, USS Mitscher was decommissioned in 1978 and ultimately sold for scrap in 1980, ending the ship’s 27-year long service career.
In War Thunder, USS Mitscher will be a new destroyer arriving in the mid ranks of the American naval forces with the release of the upcoming major update. Expanding the American destroyer lineup into the Cold War era, USS Mitscher brings with it several distinct new features not necessarily found on older designs and in today’s devblog, you’ll find out all about it. Let’s get started!
USS Mitscher’s primary armament consists of two single 5’’ (127 mm) cannons. Being a staple primary gun caliber found on most WWII era U.S. destroyers, some captains may initially become concerned at the number of guns fitted to the ship. However, looks can be deceiving and that’s certainly the case with this warship. Despite only possessing two primary guns, USS Mitscher’s 5’’ cannons are equipped with an automatic loading mechanism, giving it a mind-boggling fire rate of 40 rounds/min! As a result, the two cannons’ combined fire rate can certainly replace a much larger conventional gun battery in terms of volume of fire and captains should have no problems wreaking total havoc on their opponents.
However, USS Mitscher’s arsenal doesn’t end just there. In addition to the 5’’ guns, the warship comes fitted with a pair of twin 3’’ rapid-firing long-range AA cannons as well as four twin 20 mm automatic cannons for short-range AA duties. Rounding off the ship’s weapons complement are four 533 mm torpedo launchers, depth charges as well as the ‘Weapon Alpha’ anti-submarine rocket launcher, which some captains may be familiar with from commandeering the Japanese Isuzu frigate.
In addition to the ship’s excellent firepower, USS Mitscher also boasts a much larger crew complement than any other American destroyer currently in the game, consisting of 350 sailors. As a result, USS Mitscher can better deal with combat damage than other destroyers, having more crew available to conduct repairs and extinguish fires. However, being a destroyer also means that USS Mitscher doesn’t possess any protection. As a result, the ship remains vulnerable to high-caliber fire and larger warship’s are better dealt with by outmanoeuvring them with the ship’s excellent mobility and subsequently launching torpedoes from a distance.
USS Mitscher will soon become available to all captains as it arrives as part of the next major War Thunder update “Ground Breaking” to rank II in the American naval tree. In the meantime, make sure to stay tuned to the news as we continue unveiling what else the upcoming major update has in store for you. Until then, calm seas and happy hunting captains!
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- Cruiser USS Helena (Rank 4, USA)
- 2000 Golden Eagles;
- Premium account for 30 days.
Comments (66)
Naval Enduring Confrontation. Gaijin I beg you. Let us play Naval big ships how they meant to be played.
Naval EC and new top tier US jets are the only 2 things that would make me return to WT right now
hi gaijilob more ships are nice but we want better gameplay i mean it should be more fun i don't know how but you can do better i trust you
hello stop the campers and it will be more fun loooool
ChickenGeorge, have fun and a good day
Ah yes, more time-travelling Cold War ship to ruin the low-tier bluewater/coastal match. As if Saetta, Freecia, and a bunch of Soviet frigates wasn't game-breaking enough (no pun intended).
difference is this is cheap as all hell while those cold war vessels are +220k rp, absolutely daft it's.
Let's do the Gaijin timewarp again, take a step to the left take a step to the right and then run like crazy backwards
More WW2 and pre-war destroyers should be added before any more cold war era destroyers are added. All they do is look out of place while perfectly valid potential additions are ignored.
Agreed.... there are more of them needed to be filled out on BR basis... On the other hand, if Gaijin only adds most-gun destroyer even on cold war era, hopefully not the Coontz class (2nd Farragut Class) which basically complete Guided Missile Destroyer.. Also, Forrest Sherman, Worcester-class & Des Moines-class are US last all gun ship completed on cold war era..(not including Dreadnought & Battleship here if there's any)
We don't need more American destroyers
Any new battleships for Italy? Or maybe a competive light cruiser like the Duca degli Abruzzi?
Why would you want a worse ship? Duca's would be 12 seconds with and Ace crew.
Magiaconatus, *reload
I am not sure this will help U.S a lot against Hyuga and the upcoming Marlborough...
Comparing a Rank 2 DD vs Battleships? Don't worry, the US Calvary is coming!
they literally can't see each other in the MM I'm not sure what this is supposed to mean
And now even mid tier naval will be completely broken and unbalanced thanks to the tier system used on class instead of year..... Auto-loading 5 inch guns vs WW2 tech... Yeeeeeeah........ /nope
So matchmaking should be based on year ? WW1 dreadnoughts should be stock and CW frigates top tier ?
A year base system wouldn't work as then you'd a Dreadnoughts vs destroyers & Ocean going Torpedo Boats an some cruisers all at the lowest rank, besides a ten year gap ain't that bad, hell pre 2.01 an back in 1.89 we had a 78 year gap between two vessels one from 1913 the other 1991. Be lucky all the stuff that everyone wants to play is cheap aka all the big stuff........
Heck yeah! early cold war destroyer!, I thought its only a matter of time when more USN1950s onwards ships would be added but didn't expect it to be so soon after the release of the Pittsburgh. Neat! Hopefully we get to see the same for 1950s JMSDF Destroyers like the Akizuki soon!
Rank 2? Aaaaand it's useless.